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One of my favorite parts of “Charioteer,” from which “Machinas” is derived, is its innovative pack-racing mechanic. What separates “Machinas” from similar games? '53 Chevy with Spike Ram and Fixed Foward Gun.
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Machinas is a death racing game that takes place in a post-apocalyptic world, inspired by, among others, “Road Warrior,” “Death Race,” “A Canticle for Lebowitz,” and “Ben Hur.” Ben Hur? Yes, in fact, I created Machinas as a modified version of “Charioteer,” the chariot-racing game, also by Two Hour Wargames. If there’s enough funding, there are even plans to offer cast weapons you can use to customize your 1/64 diecast vehicles! (And if you’re a big backer, you’ll probably end up with one or two of my original Machinas cars.) The plan is to offer Machinas initially through Kickstarter, after which “Machinas” will be sold through Two Hour Wargames. I’ve been working with Ed Teixeira over at Two Hour Wargames on “Machinas: Death Races in the Wasteland.” We don’t have a release date yet, but we’ve been working on the rules the past few months, with editing and tweaks the past couple weeks.
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That’s right, death racing fans, Machinas is soon to be a published ruleset.